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Self-Portrait Phase 4

Last year, I began my master's thesis project at the Cologne Game Lab and IFS Internationale Filmschule Köln. The project focused on creating a realistic digital human of myself, with photogrammetry as the primary scanning method. This process was conducted in collaboration with TU Dortmund, utilizing a multi-camera setup with 56 synchronized cameras to capture a full-body scan in a single shot. 
The head scan was performed separately using a single-camera setup due to equipment limitations. Although this differs from standard VFX workflows, which typically rely on multi-camera systems for higher accuracy, the process was designed to follow industry practices as closely as possible within the available resources. 

The Underwater Movie inspired the outfit. 

Links to previous parts: 

Phase 3: https://www.artstation.com/artwork/4N8yNl
Phase 2: https://www.artstation.com/artwork/1Nwmn3
Phase 1: https://www.artstation.com/artwork/6NJw1n